They don’t make formats like they used to… but should they?! Join guest Tom on a tour through the famous Rise of the Eldrazi format. Along the way we’ll also talk about the parallels between ROE and a certain current draft format. Finally we try to see beyond just the cards in the original set and brainstorm some additions to the format.
Cards mentioned: Scryfall link
Topics discussed
- 15th anniversary of ROE
- the common and uncommon big eldrazi
- annihilator
- massive appeal of big eldrazi
- so many solid green commons
- eldrazi spawn
- chump and sac in addition to ramp
- zero power but plenty of ways to pump them
- plain curve-outs are scarce
- defense is tuned up along with ramp
- lots of removal for cheap creatures, less for big boys
- rebound
- the fun police are combo decks?
- umbras
- green good white bad
- defenders deck
- levelers
- blue has levelers payoffs, less so white/black
- weird rares
- the big aetherdrift/rise theory????
- cards and strats good enough for retail but not for block cubes
- content about powerful cubes
- sub-pauper cube
- how to fire the garbage cards cube
- what niches could get filled out further in ROE with custom cards?
- some decks that could use help: auras, spells-matter, defenders
- give white some spells-matter?
- meld auras and spells-matter in white?
- maybe a little indestructible sprinkled in?
- punishing sacrifice?
- hesitant to think of it as two color pairs
- low color fixing outside green hurts mixing non-green colors
- no support cards for black levelers and
- pay life to pay mana costs for abilities?
- get blue in on the aura game?
- blue lots of guys sitting around?
- more card filtering to help single-phase cards?
- strong character means no multiplayer
- devour shade
- care about host with emerge